Skip to main content
Gamereactor 電子競技 Fortnite
電子競技

Fortnite will continue to improve Summer Skirmish servers

Improvements have already been mad...
Sam Bishop 14 8 月 2018

As you may remember, the start of Fortnite's Summer Skirmish esports series was marred by technical issues in its first week, and while there have been less noteworthy issues to mention in the weeks afterwards, Epic has revealed in a blog post that they're continuing to work on things.

"Continuing to improve server performance remains a top priority. We've integrated a number of improvements over the course of the Summer Skirmish series, however we still aren't quite where we'd like to be. We're continuing to look hard at server performance with multiple daily playtests where we capture server performance and identify areas for improvement. We'll keep taking the things we learn from playtests, Skirmish events, and live server data to push the envelope for high intensity Battle Royale," the post reads.

"One consistent challenge is the act of transitioning from a participating player to an in-game spectator, watching heavy build fights near the final circles from the Player PoV. So far, we haven't been able to make use of the Live Spectating functionality that we had available at the Pro-Am available on the live servers. This past weekend was the first time we've have a limited version of the Live Spectator tool available on the public servers and we're excited to begin integrating this into our broadcasts."

"We also recognize that the lack of live statistics make it difficult for casters to tell compelling stories during the matches and the for viewers to watch along with high interest levels. Our analytics team is working to solve these problems. We hope to soon be able to deliver information of all kinds to Fortnite viewers more quickly during events."

Epic adds that new formats have been fun, and provide a lot of lessons, with each format changing the emphasis on how players approach the match. They also reiterate their core values, which are simplicity, match tension, and integrity, which will always be their priorities moving forward.

What do you want to see changed in the series?

完整簡介 已發表 2,279 篇文章
為何信任 Gamereactor
23 編輯版本 每個版本都有自己的編輯團隊與自己的評分。
1998 創刊於 一路以來都是獨立經營。
100% 親自實測 寫自實際遊玩的時間,從不取材自新聞稿。
1–10 網絡評分 每個版本的評分,取平均後公開呈現。